Hi. I’m Marc Potocnik from German animation studio Renderbaron. I’m here at SIGGRAPH 2018 in Vancouver at Intel booth demoing the Mountainvista project file created for benchmarking the Core i9 CPU. [MUSIC PLAYING] This workload is all about procedural landscaping
Hi. My name is Abishek Nandy. I’m here at SIGGRAPH showcasing my work, UnityML, using the Intel Optimized Python Pipeline. [MUSIC PLAYING] This project is about Unity machine learning bringing in the power of CPU to more optimize your simulations.
My name is Eskil Steenberg, and I’m here at SIGGRAPH 2018, in the Intel booth, showing my fully automated UV Unwrapping software. This software can take any model and unwrap it so that you can put a texture on it.
Hey, Stephanie Essin here with Wendy Boswell for another Innovator Spotlight. We are up here drinking tea. We are wearing crowns. And we’re talking about female innovators who are queens themselves, doing amazing things all over the world, connecting developers
Hi, I’m Alex Porter, CEO of Underminer Studios. We’re here at the SIGGRAPH Garage with our product, Volumation, a 3D capture and processing solution for volumetric assets. Volumetric capture offers an opportunity for real world assets, objects, and people to