[MUSIC PLAYING] Hi. My name is Jeff Amstutz, and I’m
a Software Engineer from Intel here at SIGGRAPH 2019,
showcasing Intel Rendering Framework. Intel Rendering
Framework is a collection of libraries that
helps users easily do ray tracing and rendering
at scale on Intel CPUs. I’m here at the
Intel CREATE event, showing off a collection of
Intel Rendering Framework libraries, namely OSPRay,
Open Image Denoise, Embree, and our upcoming
OpenVKL library. Behind me, we’re showing
our new Open Volume Kernel library integrated with the
OSPRay rendering library to render 1.5 terabytes of
simulation data, courtesy of Argonne National Labs
and UC Santa Barbara. To enable us to render
1.5 terabytes of data, we’re using Intel’s new
Optane DC Persistent Memory. Persistent memory lets us scale
far beyond the limits of DDR, and we have 2
terabytes of memory available on each node of this
cluster that we’re running on. What we’re seeing here
is 3,000 time steps from a stellar
radiation simulation. Because it all fits
entirely in Optane memory, we can scroll through any
time step in this time series. This better helps scientists
explore the entire data set so they can better understand
how this radiation evolves over a period of 30 days. This demo combines a number
of cool Intel technologies. Open Volume Kernel
library, accelerating brand new volumetric
cap-tracing features in OSPRay, all at scale
never seen before, enabled by Optane DC Persistent
Memory across multiple nodes in a cluster. [INTEL SOUND]

Intel Rendering Framework Demo | Intel® CREATE 2019 | Intel Graphics
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